Other articles


  1. Adjutant - Building an AI-Powered Work Tracker

    Adjutant: Building an AI-Powered Work Tracker

    I have about 40 active projects. Not a typo. I have ADHD and I'm a software developer, which means I start things with terrifying enthusiasm and struggle to finish them. So I built a system to watch over all of it.

    This is a …

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  2. Backblog: Lowering The Barrier To Blogging

    Screenshot of Backblog usage description

    Lowering The Barrier To Blogging

    I can't seem to get posts out for all of the cool stuff I do. But I keep doing cool stuff, so it must be that the writing about it is what's too hard, right?

    So, I wrote Backblog. ... in 2021.

    ...2021?

    Yes, I wrote …

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  3. Mentor Interview: Dave Churchill of Memorial University

    David Churchill is an associate professor at Memorial University in Newfoundland, Canada who specializes in artificial intelligence for real-time strategy games. His work on applying AI solutions to Starcraft goes back to his PhD studies in 2011, through to the present day. His course lectures on game development in C …

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  4. Mentor Interview: JTStephano

    Developer of StratusGFX.

    The github repo for StratusGFX humbly states:

    Realtime 3D rendering engine. Expect bugs and instability as it is still under development. The engine is free and open source (licensed under MPL-2.0). Please feel free to contact me about any questions or issues you have!

    I sent …

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  5. McRogueFace: EngJam Midpoint Devlog

    I'm doing my best to make my design goals a reality during EngJam 2023, the inaugural jam for game engine development.

    I'm participating in the jam, as well as trying to "run the jam". There are only six participants, none of which have made a single community post since the …

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